During the KiwiRail Internship Programme, I worked with three other amazing interns doing project support using software skills. As a team, we revamped the ‘Digital Engineering’ splash page on the KiwiRail website and built a 3D simulation of train shunting using the game development engine, Unreal Engine.
Right now, I'm on a rotation with the Civil team, where I work with a diverse range of engineers. As for me, I'm currently doing risk analysis, project planning, and culvert inspections.
In the KiwiRail graduate program, we are rotated between different teams to gain a wide understanding of the business and identify where we are best suited.